bug squishing

after some seriously broken test builds and a few nights of overtime, it appears that we have finally fixed this really annoying spawn tube door bug in planetside. the much-neglected public test server got finally got some attention as we used it to track down this bug. it was great seeing the amount of players on the test server, and it was extremely rewarding to get /tells from players saying that we’re doing a hell of a job. reminds me of a very well written post on our forums from an “old” (over 40) planetside player and went on to explain how amazed he is to see this game work. paraphrasing his post would be a crime so just go read it. =) for the most part, QA is a pretty thankless job — you aren’t noticed until mistakes are made, we are held to higher expectations that we can never make mistakes (i.e. miss bugs), and when everything is running smoothly, it’s usually the devs who get the attention. if you’re a glory hunter, QA is not for you. it’s rare that you get a positive response on any message board about a game since they’re too busy having fun with the game to post, so that and the fact that we tracked down our nemesis bug made for a very gratifying work day.


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